Die Munchkins sind tot, aber das wird sie nicht aufhalten! Sie sind Zombies, und sie steigen Stufen auf, indem sie leckere Gehiiiirrrrneee fressen! Munchkin. Bereits ab 15,99 € ✓ Große Shopvielfalt ✓ Testberichte & Meinungen ✓ | Jetzt Munchkin Zombies 1+2 günstig kaufen bei empleosmx.com Töte die Lebenden! Friss ihre Gehirne! Gehiiiirrrrneee! Hier kommt das bislang krankeste und makaberste Munchkin-Setting! Ihr Munchkins seid nun Zomb.
Munchkin Zombies 1+2Hier kommt das bislang krankeste und makaberste "Munchkin"-Setting! Ihr "Munchkins" seid nun Zombies, tretet Türen ein und fresst Gehirne. Die „Monster“, die. Die Munchkins sind tot, aber das wird sie nicht aufhalten! Sie sind Zombies, und sie steigen Stufen auf, indem sie leckere Gehiiiirrrrneee fressen! Munchkin. Töte die Lebenden! Friss ihre Gehirne! Gehiiiirrrrneee! Hier kommt das bislang krankeste und makaberste Munchkin-Setting! Ihr Munchkins seid nun Zomb.
Munchkin Zombies Bejelentkezés VideoMunchkin Zombies (Pegasus Spiele) - Spielanleitung - thajo
We have now put our set through at least 15 plays, and ordered the adventure time set and the post apocalyptic set. Love this game.
This is one that is always pulled out on game night, my top pick. It is so fun to see everybody turn on each other and try mess up each other winning the game.
A great price too. This is a bit different than your average Munchkin game because the players are undead. It's still funny and still a lot of trickery.
The game board looks nice. This set has the cardboard standies but I've seen some with bonus plastic pawns also. Not that really matters just something I've noticed.
This is different enough that it can't be combined with other munchkin decks though. One person found this helpful. My husband and I love zombies.
This game is way fun. My husband and I love zombies, so we really appreciate the zombie humor on the cards. The artwork on the cards is fun and it is a great time.
We love the Munchkin games - and this one is no different. Arrived in great condition and on time. Cool game.
Fun art. Its an ok change to the original but the game needs alot of expansions to be as good. This is my favorite munchkin game out of all of the versions.
It's so much fun to play, and this is definitely a bit easier for everyone to enjoy as opposed to niche munchkin games like Cthulu or Pathfinder.
I love this game!! I have played with kids as young as 10, and it always provides a good time. See all reviews. Top reviews from other countries.
I can't say I prefer it to I can't say I prefer it to the original, but it feels fresh if you got bored of the original. Haven't mixed the sets yet, it's on my to-do list.
Report abuse. Love the game. Die Spielkarten sind in Schatz- und Türkarten früher Dungeonkarten gegliedert und müssen als getrennte Stapel bereit gelegt werden.
Je nach Absprache werden zu Beginn des Spiels von jedem Spieler zwei oder vier Karten von jedem Stapel gezogen und verdeckt auf der Hand gehalten.
Ein Spieler fängt an, indem er eine Türkarte zieht und sein Held somit einen Raum betritt, in dem ihn Monster, Flüche und andere Dinge erwarten können, die er bekämpfen oder flüchten muss.
Es gewinnt der Spieler, wenn sein Wert höher als der des Monsters ist. Diese müssen offen vor dem jeweiligen Spieler abgelegt werden.
Diese Schätze können auch verkauft werden, um eine Stufe höher zu kommen. Level: This is a measure of how generally buff and studly you are.
When the rules or cards refer to your Level, capitalized, they mean this number. You gain a level when you kill a monster, or when a card says that you do.
You can also sell items to buy levels see Items. You lose a level when a card says that you do. Your Level can never go below 1. However, your combat strength can be negative, if you get hit with a Curse or have some other kind of penalty.
Your "Mojo" is the source of your special zombie abilities. Characters may be Atomic, Plague, or Voodoo Zombies. If you have no Mojo card in front of you, you are just a boring ordinary zombie.
Each Mojo has different abilities, shown on the cards. You gain the abilities of a Mojo the moment you play its card in front of you, and lose them as soon as you discard that card.
Some Mojo abilities are powered by discards. You may discard any card, in play or in your hand, to power a special ability. See the Mojo cards for when abilities can be used.
You can discard a Mojo card at any time, even in combat: "I don't wanna be a Plague Zombie anymore". When you discard a Mojo card, you become just a plain zombie until you play another Mojo card.
You may not belong to more than one Mojo at once unless you play the Double Mojo card. You may not have two copies of the same Mojo card in play.
There are six of these horrible undead abilities and 15 cards, because each one appears multiple times. You gain the advan- tages the moment you play its card in front of you, and lose them as soon as you lose or discard that card.
Each Power in Munchkin Zombies has a Rank of 2, 3, or 4. You may have any number of Powers as long as their total Rank does not exceed your Level.
There are no Rank 1 Powers in this game, so starting zombies can have no Powers. Powers are treated like Mojos. You can't trade them to other players, but you may play a Power from your hand at any time you can legally use it.
You may not play Powers that you cannot legally use. But you may discard Powers at any time and replace them with Powers from your hand.
If your Level goes down to less than the total Rank of your Powers, you must discard some Powers so that their total Rank is once again less than or equal to your Level.
Duplicate Power cards give no extra effect. When you die, you keep all the Powers you have in play, just as you keep your Mojo. Some Powers may require discards to use.
You may discard any card, in play or in your hand, to power a Power. Each Item card has a name, a size, and a value in Gold Pieces. Each Item is also good for something.
It may give you a combat bonus, or a special ability, or both. An Item card in your hand does not count until you play it; at that point, it is "carried".
You may carry any number of small Items, but only one Big one. Any item not designated Big is considered small. If something lets you have more than one Big item for instance, the StrongPower and you lose that ability, you must either correct the problem immediately or get rid of all but one Big item.
If it's your turn and you're not in combat, you can sell the excess Big items as long as you have at least 1, Gold Pieces of Items to sell.
Other- wise, you must give them to the lowest-Level player s who can carry them! If any Big items are still left over, discard them.
Likewise, you may also use only one headgear, one suit of armor, one pair of footgear, and two "1 Hand" items or one "2 Hands" item.
Kill the Living! Eat their Brains! It's the sickest, silliest Munchkin yet! You are zombies, kicking down doors and eating brains.
The ""monsters"" you're attacking are people, some helpless and some hazardous, with a few rogue zombies thrown in. The armor is whatever you've blundered across during your lurching search for brains.
So bravely you'll go forth, with mousetraps on your feet and a bowling trophy protecting your poor rotting head. Several monsters in this set are rogue zombies.
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There was a problem completing your request. Please try your search again later. From the manufacturer.It’s the sickest, silliest Munchkin yet! The players are zombies, kicking down doors and eating brains. The “monsters” they’re attacking are people, some helpless and some hazardous, with a few rogue zombies thrown in. The armor is whatever they’ve blundered across during their lurching search for brains. SJG Munchkin Munchkin Cthulhu - Whim of the Elder Gods NM. SJG Munchkin Official Munchkin Bites! SJG Munchkin Munchkin - Princesses New. Munchkin Zombies - Zombie Santa NM. Product Line: Munchkin - Offshoot Promo Cards. Munchkin Zombies Game Rules Compoments. Setup. Three to six can play. You will need 10 tokens (coins, poker chips, whatever - or any gadget that counts to 10) Card Management. Keep separate face-up discard piles for the two decks. You may not look through the discards unless you Character. Kill the Living! Eat their Brains! Braaiiinns! It's the sickest, silliest Munchkin yet! You are zombies, kicking down doors and eating brains. The ""monsters"" you're attacking are people, some helpless and some hazardous, with a few rogue zombies thrown in. The armor is whatever you've blundered across during your lur. How to Play: 1. Kick down the door: Draw one card from the Door deck and turn it face up. If it's a monster, you must fight it. If it's a curse, apply it. If you 2. Fight the monster: 3. Grab the treasure: 4. Reach level 10 and win!. 2/27/ · It’s the sickest, silliest Munchkin yet! The players are zombies, kicking down doors and eating brains. The “monsters” they’re attacking are people, some helpless and some hazardous, with a few rogue zombies thrown in. The armor is whatever they’ve /5(62). Munchkin Zombies is based on the original Munchkin and can be combined with it or with any other Munchkin set (see the last page). The foes in this game are mostly normal people just trying not to get eaten, but the rules still refer to "monsters", for consistency with . Munchkin Zombies 2: Armed and Dangerous, a card expansion for Munchkin Zombies, has a new Mojo (Patchwork Zombie) and a new Power (Hungry). It comes with the standard set of curses, monster enhancers, Go Up a Level cards, etc. New monsters include the /10().
Das Dunder Casino stellt mehr als 40 Spiele mit Munchkin Zombies Jackpot. - Sie befinden sich hierHier kommt das bislang krankeste und makaberste Munchkin -Setting! Munchkin Brigitte Tetris. Ihr habt Kräfte und Mojos. Der Kartograph: Neue Entdeckungen